﻿using System;
using ProjScan.RecordManager.AssetData;
using ProjScan.ScanRule.Attr;

namespace ProjScan.ScanRule.ProjectAssets.ParticleEffect
{
	// Token: 0x020001DC RID: 476
	[ParticleEffctRuleAttr]
	internal class Eff_TooHighDrawcallPeak : ParticleEffectRuleImp
	{
		// Token: 0x06000EC4 RID: 3780 RVA: 0x0004278C File Offset: 0x0004098C
		protected override bool IsOK(ParticleEffectAssetData assetData)
		{
			return (float)assetData.drawcallPeak <= this.GetThresholds(2f);
		}
	}
}
